Forum Overview
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Warhammer 40000: Dawn of War
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D-cannons are an Eldar's only hope against tac spam
[quote name="FABIO"]The warp spider exarch is now bar none the best Eldar commander. Deadly shit against space marines: Buy a bunch of banshees at the start. As soon as you have enough power, buy the group teleporter gear to teleport banshees right on top of marines. It won't be perfect since he can see it coming and move, but at the very least it'll keep him busy until Tier 2 Buy the orb wargear. Group teleport, cast the orb on the tac groups you charge into. Instant immunity to their buddies' ranged fire. Tier 3 D-cannons. Fire prisms are nice, but too expensive and vehicles against marines is a bad idea in general since the missile launcher is the most effective anti-vehicle in the game. More hidden shit: Flamers for sluggas count as power weapons in melee. Stormboyz still useless. Sluggas work just fine in melee against space marines and are much cheaper. Stormboyz don't even knock the target down when landing, which was the only point to assault marines. Warrior adrenal glands give 20% damage boost synapse to nearby hormagaunts.[/quote]