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Mischief Maker's Maker's Mark
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#8 - CRAYON PHYSICS (2009) by PETRI PURHO
[quote name="Ice Cream Jonsey"]<center><img src="http://img188.imageshack.us/img188/7796/crayonphysics01.jpg"></center> For some reason, the sound of saying "2009" felt more like "the future" to me than 2008, or 2007 ever did. I guess a part of me just expected that we'd abandon the whole 2xxx way of counting years, and we'd really know it was the future when we suddenly changed things to be 25,000 AD or whenever homonoid man killed the last mastodon or do something to make it less Christy. But no, there is no going back now. We are living in the future, and no game demonstrated that, to me, like this one did. Crayon Physics was released on January 9th, 2009, and for the first time since I was a child, I had no idea how any of this was happening. While growing up, I devoured every piece of information I could find on how video games worked, because our PCjr had such shitty ones. I read about sprites, player and missile graphics, page flipping, cycle counting, scrolling, things along those lines. I had no idea how text games understood English, so I did some research and figured that out. I became fascinated with vector graphics, so I bought a Vectrex and learned how to program it. With each step, I was happy to have my curiosity sated, but it inevitably makes the games lose a tiny, microscopic bit of magic in the process. So Crayon Physics made me feel like a little kid again. How does <i>any</i> of this work??! I couldn't begin to implement this thing, even in pseudocode. I spent a good portion of my youth making little comics and such with colored pencils (crayons were for babies, I remember thinking) and this game does a fantastic job of taking you back. It made me feel wonder and amazement again. It really does get everything right: the folded paper for the background (can you see what appears to be writing in the lower-right quadrant up above? Like it was mom's grocery store list or more likely liquor store list), the rough way the crayon would impact the paper... the music is very appropriate as well. Anyway, yeah, we must truly be living in "the future." You can draw shit in video games and have it come to life. What a way to begin two-thousand and fucking nine. the dark and gritty...Ice Cream Jonsey![/quote]