Forum Overview
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Warhammer 40000: Dawn of War
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Re: Farseer
[quote name="FABIO"][quote name="Ethan Steele"]She's good when buffing other units: doom/fortune/guide can make a lot of things evaporate and fortune/guide on herself with the anti vehicle spear makes her a (very) soft counter to walkers. Mind war is also ok I guess. But, you're right, she's definitely the weakest. In direct combat she gets beat by everyone and all of her abilities now have a relatively huge cast time which is the biggest downfall she has. She can't even do her buffs properly :([/quote] They nerfed the hell out of doom. Mind war never really made much of a difference except to finish off fleeing commanders with a sliver of health left. Her upgrades are fucked because she never has enough energy to cast everything without energy upgrades, and if she takes energy upgrades then she has no abilities to use energy on. [quote]It's weird how the Warp Spider has suddenly got a lot better. The shield that stops units firing inside it and being shot at from outside is crazy useful with the power claws and the two banshee squads you should have.[/quote] Warp spiders are fucking DEADLY right now in groups. Teleport cooldown is almost as fast as the Exarch commander now. You pretty much need to stun them or catch them with some kind of teleport or jump. Otherwise they'll cut you the fuck down.[/quote]