Forum Overview
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Warhammer 40000: Dawn of War
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Holy fuck rangers!!!
[quote name="FABIO"]You better have your race's (completely arbitrary, unintuitive, hidden) stealth detector unit memorized! A couple rangers squads will cut you the fuck down. I was scrambling trying to remember what the ork detector is, but none of the tool tips for squads mentioned it. Oh! OF COURSE it's the shoota boyz nob! The key is not to tell the player which units can detect until you've already built them! The cost increase for tier 2 is probably the biggest change. Time to panic if the other side rolls out a heavy vehicle and you're still stuck in tier 1. Still don't quite understand the reasoning or method for a lot of the Tyranid changes. So warriors don't provide synapse bonuses anymore? When and why would I want warriors over upgraded gaunts? Haven't tried the new lictors, can't tell if they're worthy of tier 3 now. It's really hard to tell how improved sluggas are. Stealthed lootas sounded awesome, but they can only stealth while set up and are unstealthed the entire time they're laying down continuous fire, so what's the point? Charging power for heavy weapons teams is a good change. No more bullshit where whoever rushed a heavy weapon to the middle in the first minute wins.[/quote]