Forum Overview
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Duke Nukem Forever
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Supreme Court document online -- Take Two lawyers cite internet jokes
[quote name="Fussbett"][quote cite="<a href="http://iapps.courts.state.ny.us/iscroll/C_PDF?CatID=495993&CID=601457-2009&FName=0" target="court">http://iapps.courts.state.ny.us/iscroll/C_PDF?CatID=495993&CID=601457-2009&FName=0</a>"]10. The release of DNF was highly anticipated within the video-gaming community. The protracted development of the game was well-publicized and became the subject of ridicule. For example, in a 2007 article entitled, “The Most Delayed Games Ever,” an industry columnist remarked that “[e]ither this is the longest game ever in production or an elaborate in-joke at the expense of the industry.”[/quote] Also interesting, this: [quote]26. On October 22,2007, Take-Two and Apogee entered into the 2007 Agreement. Pursuant to the 2007 Agreement, Take-Two provided Apogee the Additional DNF Advance of $2,500,000, which was disbursed to Apogee on July 1 1,2008, thereby bringing the total DNF Advances to $2,900,000. With respect to the Additional DNF Advance, Take-Two and Apogee agreed that simple interest at the rate of 7% per annum would begin to accrue on the balance remaining fourteen months after disbursement, i.c., September 11,2009. The parties further agreed that the Additional DNF Advance, with accrued interest, would become immediately due and payable in the event that Apogee fails to release DNF by October 22,2012.[/quote] $2,500,000 and a late 2012 deadline! Imagine giving them $2.5 million with the catch that "if you take more than 5 years to finish it, then I've had it!" [quote]37. Upon information and belief, employees of Apogee are shocked and angered by their recent termination. Many have worked on the DNF project for years. Until May 6,2009, when Apogee closed its studios and stopped developing DNF, Apogee’s management consistently led its employees and the public to believe that it had every intention of completing DNF.[/quote] C'mon. Which 3DR employees were shocked when they didn't see DNF completed before the money dried up? Nice try, Take Two. It also seems that the talks broke down when Take Two wanted an Xbox360 version developed concurrently, and 3DR wanted more money for this, which was agreed upon, but Take Two also wanted milestones because of this extra money and addition to the scope. 3DR was like "Milestones?! NO WAY MAN, YOU'RE NOT MY FATHER".[/quote]