Forum Overview
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Dr. Dan Buroker, M.D.'s Team Fortress 2
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We finally started to win when I stopped goofing off with the scout
[quote name="Entropy Stew"]Ray had like 4x the points of anyone else while playing medic, and two good runs with the heavy were almost enough to put me in 2nd. The other team had pretty lousy defense half the time, and still we could not push. SCOUT UPDATE Force: This might be my favorite weapon. It's just goddamn FUN. I will charge at anyone like a lemming just to get a hit in with it and throw a guy around. Juggling heavies in a chaingun spin is particularly rewarding. Shit reload time balances it nicely, and goes well with the scout's hit and run style. Ball: I think the nerf balanced it a lot better. The really long stun balls are hard to hit with, and the 50% damage reduction makes for a non-guaranteed kill. It also elevates the scout's role on defense. Bonk: don't have it yet Taunt kill: 2nd best, just barely behind the Hadoken. -/ES/-[/quote]