Forum Overview
::
Mischief Maker's Maker's Mark
::
Re: What indie games are about: huge difficulty to prove... their independence?
[quote name="Bananadine"][quote name="Fussbett"]Not that watered down video game pablum that the corporation$ feed us! I didn't try the Space Custer's Revenge MM linked (I had a CGA space invaders game where a cock shot sperm at dropping tits, so I'm over it). I'm talking about Eversion, this cute little indie art game that has good twist and is worth 10 minutes of your time... but then they make the indie game mistake of unforgiving and fiddly control and puzzles, punishing the player to prove their clever level design. Finally, to get the "true ending" requires way more effort than any normal person will want to invest (why lock it away like that, indie authors?). But still, it's worth 10 minutes. Don't read the comments: <a href="http://zarat.us/tra/offline-games/eversion.html" target="evert">http://zarat.us/tra/offline-games/eversion.html</a>[/quote] Yes, this game is cool! Special bonus: According to my tedium-negating friend YouTube, that annoyingly hard-to-reach "true ending" is actually less good than the regular ending! The hardest puzzles really are their own reward. I claim that this is not a flaw![/quote]