Frostpunk (PC)
I bought this on the cheap from a disreputable Steam key seller, and haven’t done much else since other than my job and taking care of my family and shoveling the snow and oh god somebody kill me please
It’s a challenging, tight survival/city-builder set in a frozen crater. The limited, confined terrain doesn’t leave much room for creativity in terms of layout, but the constant threat of freezing/dying/mutiny/BABIES BEING SACRIFICED FOR HEAT keeps the action tense. Everything requires heat, which radiates out from a generator at the center of the map. Key tech upgrades allow cranking up the level and range of the heat provided by the generator, which become more and more crucial as the temperature continues to drop.
Besides that you’ll spend most of your time trying to bring in more resources and research more tech to allow you to support more people so you can bring in more resources and more tech so you can support more people so you can, etc., etc. Then there’s the occasional story point where decisions can be made and laws can be passed, each of which affects the game’s systems, usually in both good and bad ways, so the tradeoffs all need to be considered.
You’re also able to send scouts out to explore the larger world, which consists of a map with thumbtacks on it, which, once you reach them, offer some variety of reward (or usually multiple rewards that you must choose from), reveal more locations to explore, and generally move the story along.
Meanwhile, you’re treated to one of the more gorgeous/well-made city builders you’ll ever seen. Everything looks great, everything sounds great, the writing is strong, everything is spelled correctly. It just screams quality from top to bottom. And it feels cold.
Criticisms (and relatively low average hour-count on the Steam reviews) speak to one possible drawback, that being that once the “main storyline” is complete (which if you succeed, I’m told takes about a dozen hours?) there’s no reason to go back. However, since then, 11bit has added an endless mode, more scenarios, more maps, and have promised even more in the coming year, so there should be plenty to do if you end up digging it. Of course, it may take several tries to complete the main game. It’s pretty tough! I’ve already had to restart a few times, but it’s a compelling enough experience that I don’t mind hitting the “New Game” button again.
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