Posted on December 29, 2012, 2:40 PM, by Rafiki, under
Review.
Someone figured out how to do jump cuts in the Quake 2 engine and made 2 demo levels of nothing but. There’s so little here I’m almost offended I had to pay for it, meanwhile game reviewers and players lined up to suck the developer’s cock like it holds the cure. Average score: 9/10. This […]
Posted on December 21, 2012, 10:38 AM, by Ice Cream Jonsey, under
News.
2012 is just about over, and we hated a lot of stuff. We also liked a lot of stuff, but nobody is going to click on a link to see other people acting all happy. The things I liked least about gaming this year was an aspect of the bundle culture we now live in. […]
Posted on December 17, 2012, 2:09 PM, by Ice Cream Jonsey, under
News.
OK, so there’s a Hotline Miami level where you lose your weapons and the controls get all screwy!! LOL! You know, I was a bit down on a game that didn’t have save-anywhere and relied on death from an unseen source, but man. This was the greatest level in the history of gaming. So imaginative. […]