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by Ray of Light 12/07/2005, 6:53pm PST |
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Ray: TA advocates I know always crowed about how you could have 300, 500, 800 units on the go
Ray: AS MANY AS YOU WANT
Ray: while ignoring the problems of controlling 500 units
Mr. K: I think I'm actually enjoying the micromanagement aspect of WC3, amazingly enough
Ray: but wc3 doesn't have 500 units
Mr. K: you have like 30
Mr. K: the game makes you get the most out of them, you are almost never just watching them beat on each other
Ray: how do you keep abreast of 2 separate battles
Mr. K: well it's hard

Ray: http://www.sfgate.com/cgi-bin/article.cgi?file=/chronicle/archive/1999/07/05/MN33508.DTL&type=printable
Ray: this FreedomShip project is trotted out every couple of years
Ray: each time, revealing the same absence of detailed planning as it showed two years ago
INC: not loading :(
INC: ah here we go
INC: haha every time I press Refresh on that page, two different pictures come on, and the others all go blank
Ray: the site worked 2 years ago :(
INC: it's like some sort of game of Concentration
Mr. K: this was originally a sort of libertarian dream boat, right?
Mr. K: living without laws on the high seas?
Ray: he insists it won't be lawless though. That's a "misperception"
Mr. K: "Capitalism is a law. No, really."
INC: Robots would attend to your every need, robots armed with machine guns to ward off pirates.
INC: These robots would be programmed never to attack residents or guests.
INC: NOTHING CAN GO WRONG
FreedomShip Newswire wrote:
One subject I can cover is our publicity. We continue to get more and more articles run in magazines and newspapers around the world. Next week, we will be in the German magazine called "Madame". Check them out at www.madame.de. I cannot read German, but it looks like they not only publish a magazine, but they sell a lot of really neat, very high quality stuff for ladies.
Ray: yeah!
INC: "Another site, www.caltrops.com, has had quite a lively discussion about our project, and us! You might also read the story about the megaphone - very entertaining."
Mr. K: haha, if this thing was built it'd be about 5 months until the first civil war broke out
Ray: yeah, or until a rumor took hold that Jesus was swimming underneath the hull
Ray: and would reward those with the faith to drill through it and set him free
INC: Proposed safety of the vessel is enhanced by the use of 600 individual air/water tight hull sections.
INC: 600 tombs
The ship's design would accept up to 40,000 full time residents, 30,000 daily visitors, 10,000 nightly hotel guests, and 20,000 full time crew. This population of 100,000 people provides a wealth of talent and diversity for the private businesses aboard the ship and to those they visit daily on their adventures ashore.
The ship would provide as many as 40,000 tourists to ports around the world. These cities and countries would eagerly anticipate this influx, as well as the major market the ship represents for local farmers, fishermen, and merchants.
INC: 40,000 people streaming into Tijuana
Ray: "FREEDOM SHIP CAME TOOK ALL OUR WOMEN :("
INC: "Hey, I just disembarked from the Freedom Ship! Anyone need a carpenter? No? They promised me my talents would be used during my adventures ashore..."
Ray: "we feel this project has a strong appeal to people who went to summer camp once and wished it would never end"
Ray: "then, never considered the impracticality of their wish and now, have the means to make it come true'
Mr. K: Aha, young gay boys then
Mr. K: "Can I still get a handjob behind the mess hall?"
Ray: "how many bunks are in your largest unit?"
Mr. K: "Where in this massive, floating ode to trash culture is the splendor of the wilderness?"
Mr. K: "Is it on the golf course?"
Ray: The summer camps I went to were always unisex. I'm pretty sure that was where I first kissed a girl. And, in retrospect, I see the counsellors were getting laid all the time
Mr. K: I was in scouts and to my then horror discovered that there were definitely some pretty queer scouts, so I guess my mileage varied.
Ray: ah, Scouts. They just can't catch a break
Mr. K: this one guy was a constant public masturbator
Ray: that's sure to have caused him some jams later in life
Mr. K: Everything was weird about him
Mr. K: I remember he used to scratch his balls with a fork on several occasions
Ray: I would remember that too
Mr. K: usually while the rest of us were eating
Mr. K: He was always trying to pick fights then would break down crying
Mr. K: or attack us and be easily defeated
Mr. K: then would tell us that he had been eating beans and cheese all night and was going to be farting nonstop
Ray: [silence, rapt attention --ed.]
Mr. K: another kid, one of the leader's kids, was always trying to get into other people's bags and dry hump them
Mr. K: I would never tell a republican these stories as it would really enforce their concept of "no gays in scouting" when really this wasn't a matter of gay/straight as much as freak/superfreak
Ray: I will say that summer-camp "who can piss farthest?" contests started me down a road of PC-muscle building that has paid dividends in adulthood

Ray: this is something I never saw before in RTS, units big enough to step on smaller units
Ray: maybe the harvester vs infantry in C&C
Mr. K: and in dune 2
Mr. K: the problem I have is that the big unit doesn't look so much large as the smaller units look tiny
Ray: it says the little guys are as big as tanks!
Mr. K: yeah, but the big thing has these funny hinge legs that look like they could support about 6 pounds
The GameSpy Press Release Network wrote:
Supreme Commander will be pure simulation.
Here's what that means: when a tank rolls over a hill in Supreme Commander and fires its cannon at a moving target, it's not an instant hit. The trajectory of the shell is computed as it whirls through the air. Hitting a moving target from a moving platform is hard -- the AI might not be able to compensate, especially if the target suddenly switches direction or vaults in the air. For this reason, tanks may not be the best choice against fast targets (as opposed to a vehicle that fires lasers or guns.) They also work better when stationary. This isn't because the designers are futzing with numbers behind the scenes: It simply how tanks work.
Ray: that could turn out any number of ways
Mr. K: yeah, it's impossible to know from that quote if this is a good or bad thing
Mr. K: generally when something like that is mentioned as a selling point, I think "bad"
Ray: I don't see why you'd fight with anything except cruise missiles, ICBMs, and spotters
Mr. K: i liked the zoomed out shots of the nukes going off to emphasize the fruitlessness of your battle

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Total Annihilation creator to make exact same game by Fabsy 12/07/2005, 11:44am PST 
Wow, this was announced like 6 months ago in PC GAMER by SNOOPED 12/07/2005, 11:58am PST 
Hey wow it's the "everyone stop talking" guy again NT by Fabsy 12/07/2005, 1:42pm PST 
Yeah, you should post this to motherfucking news to piss him off even more. NT by I need clarification 12/07/2005, 7:57pm PST 
Tom Chick takes shot at mainstream RTS players by Fabsy 12/07/2005, 2:01pm PST 
Tom Chick is the most knowledgeable Tom Chick knows NT by Bodybag 12/07/2005, 2:28pm PST 
person :( NT by Bodybag 12/07/2005, 2:29pm PST 
Tom Chick is the most knowledgeable Tom Chick that Tom Chick knows. NT by Creexul :( 12/07/2005, 2:33pm PST 
Fuck you, C&C PLAYER!!!!! >:( NT by Tom "Tres" Chick 12/07/2005, 2:40pm PST 
Re: Total Annihilation creator to make exact same game by mark 12/07/2005, 2:11pm PST 
TA, WC3, Freedom Ship, more! in today's "Issue Tacklin'" Guest appearance by INC by Ray of Light 12/07/2005, 6:53pm PST 
Re: TA, WC3, Freedom Ship, more! in today's "Issue Tacklin'" Guest appearance by by I need clarification 12/07/2005, 7:03pm PST 
TA love continues to mystify by Fabsy 12/07/2005, 9:07pm PST 
Re: TA love continues to mystify by Cainen 06/02/2007, 8:26pm PDT 
Re: TA love continues to mystify by Jhoh Cable o_O 06/02/2007, 10:10pm PDT 
Re: TA love continues to mystify by Ice Cream Jonsey 06/02/2007, 10:24pm PDT 
It's a TA thread resurrecting rampage! HE ABSOLUTELY WILL NOT STOP, EVER! NT by Flavio 06/02/2007, 11:45pm PDT 
oh wait I might actually be able to answer this one by Flavio 06/03/2007, 12:11am PDT 
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